ResourceImporterScene
Imports a glTF, FBX, COLLADA, or Blender 3D scene.
Imports a glTF, FBX, COLLADA, or Blender 3D scene.
See also ResourceImporterObj, which is used for OBJ models that can be imported as an independent Mesh or a scene.
Additional options (such as extracting individual meshes or materials to files) are available in the Advanced Import Settings dialog. This dialog can be accessed by double-clicking a 3D scene in the Content Browser or by selecting a 3D scene in the Content Browser, going to the Import dock and choosing Advanced.
Note: ResourceImporterScene is not used for PackedEntitys, such as .rprefab and .rbin files.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
ResourceImporterSceneConstructor
public ResourceImporterScene();Reckfell Engine documentationBack to top ↑