GeometryVirtualized geometryA Nanite-style approach: detailed models without manually authoring many LODs.Normal0/4
MultiplayerBuilt-in multiplayerPlayer connections, Entity replication and tools for networked games.High0/4
Large worldsWorld streamingLoad and unload sections of a large world in the background as the player moves.High0/4
RenderingRadiant improvementsStable indirect lighting, reflections and predictable performance.High0/4