RECKFELL GUIDES
Practical guides
From editor setup to releasing your game. Learn Entities, prefabs, C# scripting and project export. Read the guides independently or follow them in sequence.
01
RECKFELL ESSENTIALS
02Creating a project
Install the editor, create a project and run your first level.
RECKFELL ESSENTIALS
03Entity hierarchy
Entity types, the object tree and the lifecycle.
RECKFELL ESSENTIALS
04Scenes and prefabs
Turn objects into reusable prefabs.
RECKFELL ESSENTIALS
05C# scripting
C# components, properties and scene event handling.
RECKFELL ESSENTIALS
06Project resources
Easy access to files, resources and documents.
RECKFELL ESSENTIALS
07AI and MCP
Configure a model, connect an MCP client and explore editor tools.
RECKFELL ESSENTIALS
Build and export
From editor project to standalone application.