reckfellENGINE

Android: choose a workflow

For an ordinary game, start with export. Embedding the engine or creating an Android plugin is needed only for additional application/SDK integration.

For an ordinary game, start with export. Embedding the engine or creating an Android plugin is needed only for additional application/SDK integration.

TaskGuide
Produce APK/AABAndroid export
Add AAR dependencies or modify the Android projectGradle
Write a Java/Kotlin bridgeAndroid plugin
Embed the engine in an applicationEmbedding
Understand the engine AARAndroid library
Access Java APIsJavaClassWrapper and AndroidRuntime
Add purchasesBilling integration
Diagnose a crashLogs and symbols

Test on an actual device: Android source code does not establish support for every C#, ABI, plugin and renderer combination. For XR, complete regular Android export before headset deployment.

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