reckfellENGINE

VisualShaderNodeVaryingSetter

A visual shader node that sets a value of a varying.

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class VisualShaderNodeVaryingSetterReckfellSharpInherits VisualShaderNodeVarying

A visual shader node that sets a value of a varying.

Inputs a value to a varying defined in the shader. You need to first create a varying that can be used in the given function, e.g. varying setter in Fragment shader requires a varying with mode set to VisualShader.VaryingMode.FragToLight.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

VisualShaderNodeVaryingSetterConstructor
# VisualShaderNodeVaryingSetter
C#
public VisualShaderNodeVaryingSetter();
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