reckfellENGINE

VisualShaderNodeTexture2DArray

A 2D texture uniform array to be used within the visual shader graph.

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class VisualShaderNodeTexture2DArrayReckfellSharpInherits VisualShaderNodeSample3D

A 2D texture uniform array to be used within the visual shader graph.

Translated to uniform sampler2DArray in the shader language.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

VisualShaderNodeTexture2DArrayConstructor
# VisualShaderNodeTexture2DArray
C#
public VisualShaderNodeTexture2DArray();

Properties1

TextureArrayProperty
# TextureArray
C#
public TextureLayered TextureArray { get; set; }

A source texture array. Used if VisualShaderNodeSample3D.Source is set to VisualShaderNodeSample3D.SourceEnum.Texture.

Methods3

GetTextureArrayTextureLayered
# GetTextureArray
C#
public TextureLayered GetTextureArray();
Returns TextureLayered
SetTextureArray2 overloads
# SetTextureArray · 1/2
C#
public void SetTextureArray(Texture2DArray value);
Parameters
NameTypeDefault
valueTexture2DArray—
# SetTextureArray · 2/2
C#
public void SetTextureArray(TextureLayered value);
Parameters
NameTypeDefault
valueTextureLayered—
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