VisualShaderNodeTexture2DArray
A 2D texture uniform array to be used within the visual shader graph.
A 2D texture uniform array to be used within the visual shader graph.
Translated to uniform sampler2DArray in the shader language.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisualShaderNodeTexture2DArrayConstructor
public VisualShaderNodeTexture2DArray();Properties1
TextureArrayProperty
public TextureLayered TextureArray { get; set; }A source texture array. Used if VisualShaderNodeSample3D.Source is set to VisualShaderNodeSample3D.SourceEnum.Texture.
Methods3
GetTextureArrayTextureLayered
public TextureLayered GetTextureArray();Returns
TextureLayeredSetTextureArray2 overloads
public void SetTextureArray(Texture2DArray value);| Name | Type | Default |
|---|---|---|
value | Texture2DArray | — |
public void SetTextureArray(TextureLayered value);| Name | Type | Default |
|---|---|---|
value | TextureLayered | — |
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