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VisualShaderNodeSample3D

A base node for nodes which samples 3D textures in the visual shader graph.

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class VisualShaderNodeSample3DReckfellSharpInherits VisualShaderNode

A base node for nodes which samples 3D textures in the visual shader graph.

A virtual class, use the descendants instead.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Properties1

SourceProperty
# Source
C#
public VisualShaderNodeSample3D.SourceEnum Source { get; set; }

An input source type.

Methods2

GetSourceVisualShaderNodeSample3D.SourceEnum
# GetSource
C#
public VisualShaderNodeSample3D.SourceEnum GetSource();
Returns VisualShaderNodeSample3D.SourceEnum
SetSourcevoid
# SetSource
C#
public void SetSource(VisualShaderNodeSample3D.SourceEnum value);
Parameters
NameTypeDefault
valueVisualShaderNodeSample3D.SourceEnum—

VisualShaderNodeSample3D.SourceEnum

ValueDescription
Max = 2

Represents the size of the VisualShaderNodeSample3D.SourceEnum enum.

Port = 1

Use the uniform texture from sampler port.

Texture = 0

Creates internal uniform and provides a way to assign it within node.

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