reckfellENGINE

Texture2DArrayRD

Texture Array for 2D that is bound to a texture created on the RenderingDevice.

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class Texture2DArrayRDReckfellSharpInherits TextureLayeredRD

Texture Array for 2D that is bound to a texture created on the RenderingDevice.

This texture array class allows you to use a 2D array texture created directly on the RenderingDevice as a texture for materials, meshes, etc. Note: Texture2DArrayRD is intended for low-level usage with RenderingDevice. For most use cases, use Texture2DArray instead.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

Texture2DArrayRDConstructor
# Texture2DArrayRD
C#
public Texture2DArrayRD();
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