ResourceImporterLayeredTexture
Imports a 3-dimensional texture (Texture3D), a Texture2DArray, a Cubemap or a CubemapArray.
Imports a 3-dimensional texture (Texture3D), a Texture2DArray, a Cubemap or a CubemapArray.
This imports a 3-dimensional texture, which can then be used in custom shaders, as a FogMaterial density map or as a GpuParticlesAttractorVectorField3D. See also ResourceImporterTexture and ResourceImporterTextureAtlas.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
ResourceImporterLayeredTextureConstructor
public ResourceImporterLayeredTexture();Reckfell Engine documentationBack to top ↑