QuadOccluder3D
Flat plane shape for use with occlusion culling in OccluderInstance3D.
Flat plane shape for use with occlusion culling in OccluderInstance3D.
QuadOccluder3D stores a flat plane shape that can be used by the engine's occlusion culling system. See also PolygonOccluder3D if you need to customize the quad's shape.
See OccluderInstance3D's documentation for instructions on setting up occlusion culling.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
QuadOccluder3DConstructor
public QuadOccluder3D();Properties1
SizeProperty
public Vector2 Size { get; set; }Planar rectangular occluder dimensions in local space. OccluderInstance3D supplies position/rotation. The example uses 4.9×4.9 within a 5×5 visible wall to avoid covering space beyond its edges.
Methods2
GetSizeVector2
public Vector2 GetSize();Returns
Vector2SetSizevoid
public void SetSize(Vector2 size);| Name | Type | Default |
|---|---|---|
size | Vector2 | — |
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