reckfellENGINE

Occluder3D

Occluder geometry resource assigned to an OccluderInstance3D.

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class Occluder3DReckfellSharpInherits Resource

A resource describing geometry for the occlusion-culling system. Occluder3D is not an Entity placed in a level hierarchy: assign it to an OccluderInstance3D’s Occluder property.

This geometry does not replace a visible wall mesh or a physics collision shape. Creating the resource does not establish that visibility culling is enabled and working for the selected camera.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Methods2

GetIndicesint[]
# GetIndices
C#
public int[] GetIndices();

Returns the occluder shape's vertex indices.

Returns int[]
GetVerticesVector3[]
# GetVertices
C#
public Vector3[] GetVertices();

Returns the occluder shape's vertex positions.

Returns Vector3[]
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