reckfellENGINE

OrmMaterial3D

A PBR (Physically Based Rendering) material to be used on 3D objects. Uses an ORM texture.

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class OrmMaterial3DReckfellSharpInherits BaseMaterial3D

A PBR (Physically Based Rendering) material to be used on 3D objects. Uses an ORM texture.

ORMMaterial3D's properties are inherited from BaseMaterial3D. Unlike StandardMaterial3D, ORMMaterial3D uses a single texture for ambient occlusion, roughness and metallic maps, known as an ORM texture.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

OrmMaterial3DConstructor
# OrmMaterial3D
C#
public OrmMaterial3D();
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