AnimationNodeBlend3
Blends two of three animations linearly inside of an AnimationNodeBlendTree.
Blends two of three animations linearly inside of an AnimationNodeBlendTree.
A resource to add to an AnimationNodeBlendTree. Blends two animations out of three linearly out of three based on the amount value.
This animation node has three inputs:
- The base animation to blend with
- A "-blend" animation to blend with when the blend amount is negative value
- A "+blend" animation to blend with when the blend amount is positive value
In general, the blend value should be in the
[AnimationNodeAdd3`](/en/docs/api/animationnodeadd3) works better for this purpose.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
AnimationNodeBlend3Constructor
public AnimationNodeBlend3();Reckfell Engine documentationBack to top ↑