reckfellENGINE

VoxelStreamMemory

Keeps data into memory rather than writing it on disk.

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class VoxelStreamMemoryReckfellSharpInherits VoxelStream

Keeps data into memory rather than writing it on disk.

This stream is mainly intented for testing purposes. It shouldn't be used as a proper saving system.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

VoxelStreamMemoryConstructor
# VoxelStreamMemory
C#
public VoxelStreamMemory();

Properties1

ArtificialSaveLatencyUsecProperty
# ArtificialSaveLatencyUsec
C#
public int ArtificialSaveLatencyUsec { get; set; }

Fakes long saving by making the calling thread sleep for some amount of time.

Methods2

GetArtificialSaveLatencyUsecint
# GetArtificialSaveLatencyUsec
C#
public int GetArtificialSaveLatencyUsec();
Returns int
SetArtificialSaveLatencyUsecvoid
# SetArtificialSaveLatencyUsec
C#
public void SetArtificialSaveLatencyUsec(int usec);
Parameters
NameTypeDefault
usecint—
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