reckfellENGINE

VoxelGeneratorWaves

Voxel generator producing a wavy terrain pattern.

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class VoxelGeneratorWavesReckfellSharpInherits VoxelGeneratorHeightmap

Voxel generator producing a wavy terrain pattern.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

VoxelGeneratorWavesConstructor
# VoxelGeneratorWaves
C#
public VoxelGeneratorWaves();

Properties2

PatternOffsetProperty
# PatternOffset
C#
public Vector2 PatternOffset { get; set; }

Offset (or phase) of the waves.

PatternSizeProperty
# PatternSize
C#
public Vector2 PatternSize { get; set; }

Length of the waves. Note that this only controls length across the X and Z axes. Height is controlled by VoxelGeneratorHeightmap.HeightStart and VoxelGeneratorHeightmap.HeightRange.

Methods4

GetPatternOffsetVector2
# GetPatternOffset
C#
public Vector2 GetPatternOffset();
Returns Vector2
GetPatternSizeVector2
# GetPatternSize
C#
public Vector2 GetPatternSize();
Returns Vector2
SetPatternOffsetvoid
# SetPatternOffset
C#
public void SetPatternOffset(Vector2 offset);
Parameters
NameTypeDefault
offsetVector2—
SetPatternSizevoid
# SetPatternSize
C#
public void SetPatternSize(Vector2 size);
Parameters
NameTypeDefault
sizeVector2—
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