VisualShaderNodeVectorDecompose
Decomposes a Vector2, Vector3 or 4D vector (represented as a Quaternion) into scalars within the visual shader graph.
Decomposes a Vector2, Vector3 or 4D vector (represented as a Quaternion) into scalars within the visual shader graph.
Takes a vec2, vec3 or vec4 and decomposes it into scalar values that can be used as separate outputs.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisualShaderNodeVectorDecomposeConstructor
public VisualShaderNodeVectorDecompose();Reckfell Engine documentationBack to top ↑