VisualShaderNodeVec3Constant
A Vector3 constant to be used within the visual shader graph.
A Vector3 constant to be used within the visual shader graph.
A constant Vector3, which can be used as an input node.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisualShaderNodeVec3ConstantConstructor
public VisualShaderNodeVec3Constant();Properties1
ConstantProperty
public Vector3 Constant { get; set; }A Vector3 constant which represents the state of this node.
Methods2
GetConstantVector3
public Vector3 GetConstant();Returns
Vector3SetConstantvoid
public void SetConstant(Vector3 constant);| Name | Type | Default |
|---|---|---|
constant | Vector3 | — |
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