VisualShaderNodeUIntConstant
An unsigned scalar integer constant to be used within the visual shader graph.
An unsigned scalar integer constant to be used within the visual shader graph.
Translated to uint in the shader language.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisualShaderNodeUIntConstantConstructor
public VisualShaderNodeUIntConstant();Properties1
ConstantProperty
public int Constant { get; set; }An unsigned integer constant which represents a state of this node.
Methods2
GetConstantint
public int GetConstant();Returns
intSetConstantvoid
public void SetConstant(int constant);| Name | Type | Default |
|---|---|---|
constant | int | — |
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