VisualShaderNodeTexture3D
Performs a 3D texture lookup within the visual shader graph.
Performs a 3D texture lookup within the visual shader graph.
Performs a lookup operation on the provided texture, with support for multiple texture sources to choose from.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisualShaderNodeTexture3DConstructor
public VisualShaderNodeTexture3D();Properties1
TextureProperty
public Texture3D Texture { get; set; }A source texture. Used if VisualShaderNodeSample3D.Source is set to VisualShaderNodeSample3D.SourceEnum.Texture.
Methods2
GetTextureTexture3D
public Texture3D GetTexture();Returns
Texture3DSetTexturevoid
public void SetTexture(Texture3D value);| Name | Type | Default |
|---|---|---|
value | Texture3D | — |
Reckfell Engine documentationBack to top ↑