VisualShaderNodeProximityFade
A visual shader node representing proximity fade effect.
A visual shader node representing proximity fade effect.
The proximity fade effect fades out each pixel based on its distance to another object.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisualShaderNodeProximityFadeConstructor
public VisualShaderNodeProximityFade();Reckfell Engine documentationBack to top ↑