reckfellENGINE

VisualShaderNodeParticleConeVelocity

A visual shader node that makes particles move in a cone shape.

On this page
class VisualShaderNodeParticleConeVelocityReckfellSharpInherits VisualShaderNode

A visual shader node that makes particles move in a cone shape.

This node can be used in "start" step of particle shader. It defines the initial velocity of the particles, making them move in cone shape starting from the center, with a given spread.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

VisualShaderNodeParticleConeVelocityConstructor
# VisualShaderNodeParticleConeVelocity
C#
public VisualShaderNodeParticleConeVelocity();
Reckfell Engine documentationBack to top ↑
QUICK LINKSGetting startedEntity hierarchyC# & .NET 10Scenes and prefabs
Reckfell guides and full API K
reckfellENGINE
RECKFELL ACCOUNT

Sign in

Sign in to your Reckfell account.

One account for the entire Reckfell platform.