VisualShaderNodeParticleConeVelocity
A visual shader node that makes particles move in a cone shape.
A visual shader node that makes particles move in a cone shape.
This node can be used in "start" step of particle shader. It defines the initial velocity of the particles, making them move in cone shape starting from the center, with a given spread.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisualShaderNodeParticleConeVelocityConstructor
public VisualShaderNodeParticleConeVelocity();Reckfell Engine documentationBack to top ↑