VisualShaderNodeIf
Outputs a 3D vector based on the result of a floating-point comparison within the visual shader graph.
Outputs a 3D vector based on the result of a floating-point comparison within the visual shader graph.
This visual shader node has six input ports:
- Port 1 and 2 provide the two floating-point numbers
aandbthat will be compared. - Port 3 is the tolerance, which allows similar floating-point numbers to be considered equal.
- Ports 4, 5, and 6 are the possible outputs, returned if
a == b,a > b, ora < brespectively.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisualShaderNodeIfConstructor
public VisualShaderNodeIf();Reckfell Engine documentationBack to top ↑