VisualShaderNodeGroupInput
Represents the input ports of a VisualShaderGroup within its graph.
Represents the input ports of a VisualShaderGroup within its graph.
This node is automatically created inside each VisualShaderGroup. It has no input ports and its output ports correspond to the input ports defined on the parent VisualShaderGroup.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisualShaderNodeGroupInputConstructor
public VisualShaderNodeGroupInput();Reckfell Engine documentationBack to top ↑