VisualShaderNodeGlobalExpression
A custom global visual shader graph expression written in Reckfell Shading Language.
A custom global visual shader graph expression written in Reckfell Shading Language.
Custom Reckfell Shader Language expression, which is placed on top of the generated shader. You can place various function definitions inside to call later in VisualShaderNodeExpressions (which are injected in the main shader functions). You can also declare varyings, uniforms and global constants.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisualShaderNodeGlobalExpressionConstructor
public VisualShaderNodeGlobalExpression();Reckfell Engine documentationBack to top ↑