VisualShaderNodeFloatConstant
A scalar floating-point constant to be used within the visual shader graph.
A scalar floating-point constant to be used within the visual shader graph.
Translated to [code skip-lint]float` in the shader language.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisualShaderNodeFloatConstantConstructor
public VisualShaderNodeFloatConstant();Properties1
ConstantProperty
public float Constant { get; set; }A floating-point constant which represents a state of this node.
Methods2
GetConstantfloat
public float GetConstant();Returns
floatSetConstantvoid
public void SetConstant(float constant);| Name | Type | Default |
|---|---|---|
constant | float | — |
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