reckfellENGINE

VisualShaderNodeFloatConstant

A scalar floating-point constant to be used within the visual shader graph.

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class VisualShaderNodeFloatConstantReckfellSharpInherits VisualShaderNodeConstant

A scalar floating-point constant to be used within the visual shader graph.

Translated to [code skip-lint]float` in the shader language.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

VisualShaderNodeFloatConstantConstructor
# VisualShaderNodeFloatConstant
C#
public VisualShaderNodeFloatConstant();

Properties1

ConstantProperty
# Constant
C#
public float Constant { get; set; }

A floating-point constant which represents a state of this node.

Methods2

GetConstantfloat
# GetConstant
C#
public float GetConstant();
Returns float
SetConstantvoid
# SetConstant
C#
public void SetConstant(float constant);
Parameters
NameTypeDefault
constantfloat—
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