VisualShaderNodeBooleanConstant
A boolean constant to be used within the visual shader graph.
A boolean constant to be used within the visual shader graph.
Has only one output port and no inputs. Translated to [code skip-lint]bool` in the shader language.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisualShaderNodeBooleanConstantConstructor
public VisualShaderNodeBooleanConstant();Properties1
ConstantProperty
public bool Constant { get; set; }A boolean constant which represents a state of this node.
Methods2
GetConstantbool
public bool GetConstant();Returns
boolSetConstantvoid
public void SetConstant(bool constant);| Name | Type | Default |
|---|---|---|
constant | bool | — |
Reckfell Engine documentationBack to top ↑