reckfellENGINE

VisualShaderNodeBooleanConstant

A boolean constant to be used within the visual shader graph.

On this page
class VisualShaderNodeBooleanConstantReckfellSharpInherits VisualShaderNodeConstant

A boolean constant to be used within the visual shader graph.

Has only one output port and no inputs. Translated to [code skip-lint]bool` in the shader language.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

VisualShaderNodeBooleanConstantConstructor
# VisualShaderNodeBooleanConstant
C#
public VisualShaderNodeBooleanConstant();

Properties1

ConstantProperty
# Constant
C#
public bool Constant { get; set; }

A boolean constant which represents a state of this node.

Methods2

GetConstantbool
# GetConstant
C#
public bool GetConstant();
Returns bool
SetConstantvoid
# SetConstant
C#
public void SetConstant(bool constant);
Parameters
NameTypeDefault
constantbool—
Reckfell Engine documentationBack to top ↑
QUICK LINKSGetting startedEntity hierarchyC# & .NET 10Scenes and prefabs
Reckfell guides and full API K
reckfellENGINE
RECKFELL ACCOUNT

Sign in

Sign in to your Reckfell account.

One account for the entire Reckfell platform.