reckfellENGINE

SpringBoneCollisionSphere3D

A sphere shape collision that interacts with SpringBoneSimulator3D.

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class SpringBoneCollisionSphere3DReckfellSharpInherits SpringBoneCollision3D

A sphere shape collision that interacts with SpringBoneSimulator3D.

A sphere shape collision that interacts with SpringBoneSimulator3D.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

SpringBoneCollisionSphere3DConstructor
# SpringBoneCollisionSphere3D
C#
public SpringBoneCollisionSphere3D();

Properties2

InsideProperty
# Inside
C#
public bool Inside { get; set; }

If true, the collision acts to trap the joint within the collision.

RadiusProperty
# Radius
C#
public float Radius { get; set; }

The sphere's radius.

Methods4

GetRadiusfloat
# GetRadius
C#
public float GetRadius();
Returns float
IsInsidebool
# IsInside
C#
public bool IsInside();
Returns bool
SetInsidevoid
# SetInside
C#
public void SetInside(bool enabled);
Parameters
NameTypeDefault
enabledbool—
SetRadiusvoid
# SetRadius
C#
public void SetRadius(float radius);
Parameters
NameTypeDefault
radiusfloat—
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