RenderSceneBuffersExtension
This class allows for a RenderSceneBuffer implementation to be made in ReckfellExtension.
This class allows for a RenderSceneBuffer implementation to be made in ReckfellExtension.
This class allows for a RenderSceneBuffer implementation to be made in ReckfellExtension.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
RenderSceneBuffersExtensionConstructor
public RenderSceneBuffersExtension();Methods5
_Configurevoid
public virtual void _Configure(RenderSceneBuffersConfiguration config);Implement this in ReckfellExtension to handle the (re)sizing of a viewport.
| Name | Type | Default |
|---|---|---|
config | RenderSceneBuffersConfiguration | — |
_SetAnisotropicFilteringLevelvoid
public virtual void _SetAnisotropicFilteringLevel(int anisotropicFilteringLevel);Implement this in ReckfellExtension to change the anisotropic filtering level.
| Name | Type | Default |
|---|---|---|
anisotropicFilteringLevel | int | — |
_SetFsrSharpnessvoid
public virtual void _SetFsrSharpness(float fsrSharpness);Implement this in ReckfellExtension to record a new FSR sharpness value.
| Name | Type | Default |
|---|---|---|
fsrSharpness | float | — |
_SetTextureMipmapBiasvoid
public virtual void _SetTextureMipmapBias(float textureMipmapBias);Implement this in ReckfellExtension to change the texture mipmap bias.
| Name | Type | Default |
|---|---|---|
textureMipmapBias | float | — |
_SetUseDebandingvoid
public virtual void _SetUseDebanding(bool useDebanding);Implement this in ReckfellExtension to react to the debanding flag changing.
| Name | Type | Default |
|---|---|---|
useDebanding | bool | — |
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