RDAttachmentFormat
Attachment format (used by RenderingDevice).
Attachment format (used by RenderingDevice).
This object is used by RenderingDevice.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
RDAttachmentFormatConstructor
public RDAttachmentFormat();Properties3
FormatProperty
public RenderingDevice.DataFormat Format { get; set; }The attachment's data format.
SamplesProperty
public RenderingDevice.TextureSamples Samples { get; set; }The number of samples used when sampling the attachment.
UsageFlagsProperty
public uint UsageFlags { get; set; }The attachment's usage flags, which determine what can be done with it.
Methods6
GetFormatRenderingDevice.DataFormat
public RenderingDevice.DataFormat GetFormat();Returns
RenderingDevice.DataFormatGetSamplesRenderingDevice.TextureSamples
public RenderingDevice.TextureSamples GetSamples();Returns
RenderingDevice.TextureSamplesGetUsageFlagsuint
public uint GetUsageFlags();Returns
uintSetFormatvoid
public void SetFormat(RenderingDevice.DataFormat pMember);| Name | Type | Default |
|---|---|---|
pMember | RenderingDevice.DataFormat | — |
SetSamplesvoid
public void SetSamples(RenderingDevice.TextureSamples pMember);| Name | Type | Default |
|---|---|---|
pMember | RenderingDevice.TextureSamples | — |
SetUsageFlagsvoid
public void SetUsageFlags(uint pMember);| Name | Type | Default |
|---|---|---|
pMember | uint | — |
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