reckfellENGINE

PlaceholderMesh

Placeholder class for a mesh.

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class PlaceholderMeshReckfellSharpInherits Mesh

Placeholder class for a mesh.

This class is used when loading a project that uses a Mesh subclass in 2 conditions:

  • When running the project exported in dedicated server mode, only the texture's dimensions are kept (as they may be relied upon for gameplay purposes or positioning of other elements). This allows reducing the exported PCK's size significantly.
  • When this subclass is missing due to using a different engine version or build (e.g. modules disabled).

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

PlaceholderMeshConstructor
# PlaceholderMesh
C#
public PlaceholderMesh();

Properties1

AabbProperty
# Aabb
C#
public Aabb Aabb { get; set; }

The smallest Aabb enclosing this mesh in local space.

Methods1

SetAabbvoid
# SetAabb
C#
public void SetAabb(Aabb aabb);
Parameters
NameTypeDefault
aabbAabb—
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