reckfellENGINE

PhysicsServer3DRenderingServerHandler

A class used to provide PhysicsServer3DExtension._soft_body_update_rendering_server with a rendering handler for soft bodies.

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class PhysicsServer3DRenderingServerHandlerReckfellSharpInherits ReckfellObject

A class used to provide PhysicsServer3DExtension._SoftBodyUpdateRenderingServer with a rendering handler for soft bodies.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

PhysicsServer3DRenderingServerHandlerConstructor
# PhysicsServer3DRenderingServerHandler
C#
public PhysicsServer3DRenderingServerHandler();

Methods6

SetAabbvoid
# SetAabb
C#
public void SetAabb(Aabb aabb);

Called by the PhysicsServer3D to set the bounding box for the SoftBody3D.

Parameters
NameTypeDefault
aabbAabb—
SetNormalvoid
# SetNormal
C#
public void SetNormal(int vertexId, Vector3 normal);

Called by the PhysicsServer3D to set the normal for the SoftBody3D vertex at the index specified by vertex_id. Note: The normal parameter used to be of type const void* prior to Reckfell.

Parameters
NameTypeDefault
vertexIdint—
normalVector3—
SetVertexvoid
# SetVertex
C#
public void SetVertex(int vertexId, Vector3 vertex);

Called by the PhysicsServer3D to set the position for the SoftBody3D vertex at the index specified by vertex_id. Note: The vertex parameter used to be of type const void* prior to Reckfell.

Parameters
NameTypeDefault
vertexIdint—
vertexVector3—
_SetAabbvoid
# _SetAabb
C#
public virtual void _SetAabb(Aabb aabb);

Called by the PhysicsServer3D to set the bounding box for the SoftBody3D.

Parameters
NameTypeDefault
aabbAabb—
_SetNormalvoid
# _SetNormal
C#
public virtual void _SetNormal(int vertexId, Vector3 normal);

Called by the PhysicsServer3D to set the normal for the SoftBody3D vertex at the index specified by vertex_id. Note: The normal parameter used to be of type const void* prior to Reckfell.

Parameters
NameTypeDefault
vertexIdint—
normalVector3—
_SetVertexvoid
# _SetVertex
C#
public virtual void _SetVertex(int vertexId, Vector3 vertex);

Called by the PhysicsServer3D to set the position for the SoftBody3D vertex at the index specified by vertex_id. Note: The vertex parameter used to be of type const void* prior to Reckfell.

Parameters
NameTypeDefault
vertexIdint—
vertexVector3—
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