PhysicsDirectSpaceState3DExtension
Provides virtual methods that can be overridden to create custom PhysicsDirectSpaceState3D implementations.
Provides virtual methods that can be overridden to create custom PhysicsDirectSpaceState3D implementations.
This class extends PhysicsDirectSpaceState3D by providing additional virtual methods that can be overridden. When these methods are overridden, they will be called instead of the internal methods of the physics server.
Intended for use with ReckfellExtension to create custom implementations of PhysicsDirectSpaceState3D.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
PhysicsDirectSpaceState3DExtensionConstructor
public PhysicsDirectSpaceState3DExtension();Methods2
IsBodyExcludedFromQuerybool
public bool IsBodyExcludedFromQuery(Rid body);| Name | Type | Default |
|---|---|---|
body | Rid | — |
Returns
bool_GetClosestPointToObjectVolumeVector3
public virtual Vector3 _GetClosestPointToObjectVolume(Rid @object, Vector3 point);| Name | Type | Default |
|---|---|---|
object | Rid | — |
point | Vector3 | — |
Returns
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