MultiMeshInstance3D
An Entity3D that places a MultiMesh resource in a world.
Assign a MultiMesh to Multimesh, the exact C# SDK 1.0.0 spelling. Instance transforms are local to this Entity. Instance color is visible when the mesh material uses vertex color as albedo.
One such Entity does not provide separate logic, collisions or network identity for each instance. Those need separate gameplay data and the appropriate systems.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
MultiMeshInstance3DConstructor
public MultiMeshInstance3D();Properties1
MultimeshProperty
public MultiMesh Multimesh { get; set; }The resource containing the shared mesh and instances. The C# property is named Multimesh.
Methods2
GetMultimeshMultiMesh
public MultiMesh GetMultimesh();Returns
MultiMeshSetMultimeshvoid
public void SetMultimesh(MultiMesh multimesh);| Name | Type | Default |
|---|---|---|
multimesh | MultiMesh | — |
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