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MultiMeshInstance3D

An Entity3D that places a MultiMesh resource in a world.

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class MultiMeshInstance3DReckfellSharpInherits GeometryInstance3D

Assign a MultiMesh to Multimesh, the exact C# SDK 1.0.0 spelling. Instance transforms are local to this Entity. Instance color is visible when the mesh material uses vertex color as albedo.

One such Entity does not provide separate logic, collisions or network identity for each instance. Those need separate gameplay data and the appropriate systems.

Practical guide.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

MultiMeshInstance3DConstructor
# MultiMeshInstance3D
C#
public MultiMeshInstance3D();

Properties1

MultimeshProperty
# Multimesh
C#
public MultiMesh Multimesh { get; set; }

The resource containing the shared mesh and instances. The C# property is named Multimesh.

Methods2

GetMultimeshMultiMesh
# GetMultimesh
C#
public MultiMesh GetMultimesh();
Returns MultiMesh
SetMultimeshvoid
# SetMultimesh
C#
public void SetMultimesh(MultiMesh multimesh);
Parameters
NameTypeDefault
multimeshMultiMesh—
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