DampedSpringJoint2D
A physics joint that connects two 2D physics bodies with a spring-like force.
A physics joint that connects two 2D physics bodies with a spring-like force.
A physics joint that connects two 2D physics bodies with a spring-like force. This behaves like a spring that always wants to stretch to a given length.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
DampedSpringJoint2DConstructor
public DampedSpringJoint2D();Properties4
DampingProperty
public float Damping { get; set; }The spring joint's damping ratio. A value between 0 and 1. When the two bodies move into different directions the system tries to align them to the spring axis again. A high DampedSpringJoint2D.Damping value forces the attached bodies to align faster.
LengthProperty
public float Length { get; set; }The spring joint's maximum length. The two attached bodies cannot stretch it past this value.
RestLengthProperty
public float RestLength { get; set; }When the bodies attached to the spring joint move they stretch or squash it. The joint always tries to resize towards this length.
StiffnessProperty
public float Stiffness { get; set; }The higher the value, the less the bodies attached to the joint will deform it. The joint applies an opposing force to the bodies, the product of the stiffness multiplied by the size difference from its resting length.
Methods8
GetDampingfloat
public float GetDamping();floatGetLengthfloat
public float GetLength();floatGetRestLengthfloat
public float GetRestLength();floatGetStiffnessfloat
public float GetStiffness();floatSetDampingvoid
public void SetDamping(float damping);| Name | Type | Default |
|---|---|---|
damping | float | — |
SetLengthvoid
public void SetLength(float length);| Name | Type | Default |
|---|---|---|
length | float | — |
SetRestLengthvoid
public void SetRestLength(float restLength);| Name | Type | Default |
|---|---|---|
restLength | float | — |
SetStiffnessvoid
public void SetStiffness(float stiffness);| Name | Type | Default |
|---|---|---|
stiffness | float | — |