AnimationNodeBlend2
Blends two animations linearly inside of an AnimationNodeBlendTree.
Blends two animations linearly inside of an AnimationNodeBlendTree.
A resource to add to an AnimationNodeBlendTree. Blends two animations linearly based on the amount value.
In general, the blend value should be in the [AnimationNodeAdd2`](/en/docs/api/animationnodeadd2) works better for this purpose.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
AnimationNodeBlend2Constructor
public AnimationNodeBlend2();Reckfell Engine documentationBack to top ↑