reckfellENGINE

AnimationNodeBlend2

Blends two animations linearly inside of an AnimationNodeBlendTree.

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class AnimationNodeBlend2ReckfellSharpInherits AnimationNodeSync

Blends two animations linearly inside of an AnimationNodeBlendTree.

A resource to add to an AnimationNodeBlendTree. Blends two animations linearly based on the amount value. In general, the blend value should be in the [AnimationNodeAdd2`](/en/docs/api/animationnodeadd2) works better for this purpose.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

AnimationNodeBlend2Constructor
# AnimationNodeBlend2
C#
public AnimationNodeBlend2();
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