Vulkan diagnostics
This section concerns a Vulkan renderer. Vulkan messages do not diagnose a different graphics API used by Compatibility.
This section concerns a Vulkan renderer. Vulkan messages do not diagnose a different graphics API used by Compatibility.
- Read the startup log to identify the renderer, driver and GPU actually selected.
- If device creation fails, retain the complete error and GPU/driver information. Initialization failure is not a particular material failure.
- If the device starts but API-use errors appear, enable validation layers.
- Compare the same project and settings across devices. Switching renderer helps isolate a problem but does not prove its cause fixed.
A report needs the first message, its VUID if present, a minimal project and exact build. Attach an image alongside the log: overexposure or an incorrect material alone does not establish a Vulkan violation. GPU validation was not executed for this article.
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