VisualShaderNodeVec4Parameter
A 4D vector parameter to be used within the visual shader graph.
A 4D vector parameter to be used within the visual shader graph.
Translated to uniform vec4 in the shader language.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisualShaderNodeVec4ParameterConstructor
public VisualShaderNodeVec4Parameter();Properties2
DefaultValueProperty
public Vector4 DefaultValue { get; set; }A default value to be assigned within the shader.
DefaultValueEnabledProperty
public bool DefaultValueEnabled { get; set; }Enables usage of the VisualShaderNodeVec4Parameter.DefaultValue.
Methods4
GetDefaultValueVector4
public Vector4 GetDefaultValue();Returns
Vector4IsDefaultValueEnabledbool
public bool IsDefaultValueEnabled();Returns
boolSetDefaultValuevoid
public void SetDefaultValue(Vector4 value);| Name | Type | Default |
|---|---|---|
value | Vector4 | — |
SetDefaultValueEnabledvoid
public void SetDefaultValueEnabled(bool enabled);| Name | Type | Default |
|---|---|---|
enabled | bool | — |
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