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VisualShaderNodeVec4Parameter

A 4D vector parameter to be used within the visual shader graph.

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class VisualShaderNodeVec4ParameterReckfellSharpInherits VisualShaderNodeParameter

A 4D vector parameter to be used within the visual shader graph.

Translated to uniform vec4 in the shader language.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

VisualShaderNodeVec4ParameterConstructor
# VisualShaderNodeVec4Parameter
C#
public VisualShaderNodeVec4Parameter();

Properties2

DefaultValueProperty
# DefaultValue
C#
public Vector4 DefaultValue { get; set; }

A default value to be assigned within the shader.

DefaultValueEnabledProperty
# DefaultValueEnabled
C#
public bool DefaultValueEnabled { get; set; }

Enables usage of the VisualShaderNodeVec4Parameter.DefaultValue.

Methods4

GetDefaultValueVector4
# GetDefaultValue
C#
public Vector4 GetDefaultValue();
Returns Vector4
IsDefaultValueEnabledbool
# IsDefaultValueEnabled
C#
public bool IsDefaultValueEnabled();
Returns bool
SetDefaultValuevoid
# SetDefaultValue
C#
public void SetDefaultValue(Vector4 value);
Parameters
NameTypeDefault
valueVector4—
SetDefaultValueEnabledvoid
# SetDefaultValueEnabled
C#
public void SetDefaultValueEnabled(bool enabled);
Parameters
NameTypeDefault
enabledbool—
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