reckfellENGINE

VisualShaderNodeUIntOp

An unsigned integer scalar operator to be used within the visual shader graph.

On this page
class VisualShaderNodeUIntOpReckfellSharpInherits VisualShaderNode

An unsigned integer scalar operator to be used within the visual shader graph.

Applies VisualShaderNodeUIntOp.Operator to two unsigned integer inputs: a and b.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

VisualShaderNodeUIntOpConstructor
# VisualShaderNodeUIntOp
C#
public VisualShaderNodeUIntOp();

Properties1

OperatorProperty
# Operator
C#
public VisualShaderNodeUIntOp.OperatorEnum Operator { get; set; }

An operator to be applied to the inputs.

Methods2

GetOperatorVisualShaderNodeUIntOp.OperatorEnum
# GetOperator
C#
public VisualShaderNodeUIntOp.OperatorEnum GetOperator();
Returns VisualShaderNodeUIntOp.OperatorEnum
SetOperatorvoid
# SetOperator
C#
public void SetOperator(VisualShaderNodeUIntOp.OperatorEnum op);
Parameters
NameTypeDefault
opVisualShaderNodeUIntOp.OperatorEnum—

VisualShaderNodeUIntOp.OperatorEnum

ValueDescription
Add = 0

Sums two numbers using a + b.

BitwiseAnd = 7

Returns the result of bitwise AND operation on the integer. Translates to a & b in the Reckfell Shader Language.

BitwiseLeftShift = 10

Returns the result of bitwise left shift operation on the integer. Translates to a << b in the Reckfell Shader Language.

BitwiseOr = 8

Returns the result of bitwise OR operation for two integers. Translates to a | b in the Reckfell Shader Language.

BitwiseRightShift = 11

Returns the result of bitwise right shift operation on the integer. Translates to a >> b in the Reckfell Shader Language.

BitwiseXor = 9

Returns the result of bitwise XOR operation for two integers. Translates to a ^ b in the Reckfell Shader Language.

Div = 3

Divides two numbers using a / b.

EnumSize = 12

Represents the size of the VisualShaderNodeUIntOp.OperatorEnum enum.

Max = 5

Returns the greater of two numbers. Translates to max(a, b) in the Reckfell Shader Language.

Min = 6

Returns the lesser of two numbers. Translates to max(a, b) in the Reckfell Shader Language.

Mod = 4

Calculates the remainder of two numbers using a % b.

Mul = 2

Multiplies two numbers using a * b.

Sub = 1

Subtracts two numbers using a - b.

Reckfell Engine documentationBack to top ↑
QUICK LINKSGetting startedEntity hierarchyC# & .NET 10Scenes and prefabs
Reckfell guides and full API K
reckfellENGINE
RECKFELL ACCOUNT

Sign in

Sign in to your Reckfell account.

One account for the entire Reckfell platform.