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VisualShaderNodeUIntFunc

An unsigned scalar integer function to be used within the visual shader graph.

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class VisualShaderNodeUIntFuncReckfellSharpInherits VisualShaderNode

An unsigned scalar integer function to be used within the visual shader graph.

Accept an unsigned integer scalar (x) to the input port and transform it according to VisualShaderNodeUIntFunc.Function.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

VisualShaderNodeUIntFuncConstructor
# VisualShaderNodeUIntFunc
C#
public VisualShaderNodeUIntFunc();

Properties1

FunctionProperty
# Function
C#
public VisualShaderNodeUIntFunc.FunctionEnum Function { get; set; }

A function to be applied to the scalar.

Methods2

GetFunctionVisualShaderNodeUIntFunc.FunctionEnum
# GetFunction
C#
public VisualShaderNodeUIntFunc.FunctionEnum GetFunction();
Returns VisualShaderNodeUIntFunc.FunctionEnum
SetFunctionvoid
# SetFunction
C#
public void SetFunction(VisualShaderNodeUIntFunc.FunctionEnum func);
Parameters
NameTypeDefault
funcVisualShaderNodeUIntFunc.FunctionEnum—

VisualShaderNodeUIntFunc.FunctionEnum

ValueDescription
BitwiseNot = 1

Returns the result of bitwise NOT operation on the integer. Translates to ~a in the Reckfell Shader Language.

Max = 2

Represents the size of the VisualShaderNodeUIntFunc.FunctionEnum enum.

Negate = 0

Negates the x using -(x).

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