reckfellENGINE

VisualShaderNodeTextureSdfNormal

Performs an SDF (signed-distance field) normal texture lookup within the visual shader graph.

On this page
class VisualShaderNodeTextureSdfNormalReckfellSharpInherits VisualShaderNode

Performs an SDF (signed-distance field) normal texture lookup within the visual shader graph.

Translates to texture_sdf_normal(sdf_pos) in the shader language.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

VisualShaderNodeTextureSdfNormalConstructor
# VisualShaderNodeTextureSdfNormal
C#
public VisualShaderNodeTextureSdfNormal();
Reckfell Engine documentationBack to top ↑
QUICK LINKSGetting startedEntity hierarchyC# & .NET 10Scenes and prefabs
Reckfell guides and full API K
reckfellENGINE
RECKFELL ACCOUNT

Sign in

Sign in to your Reckfell account.

One account for the entire Reckfell platform.