VisualShaderNodeFresnel
A Fresnel effect to be used within the visual shader graph.
A Fresnel effect to be used within the visual shader graph.
Returns falloff based on the dot product of surface normal and view direction of camera (pass associated inputs to it).
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisualShaderNodeFresnelConstructor
public VisualShaderNodeFresnel();Reckfell Engine documentationBack to top ↑