VisibleOnScreenNotifier2D
A rectangular region of 2D space that detects whether it is visible on screen.
A rectangular region of 2D space that detects whether it is visible on screen.
VisibleOnScreenNotifier2D represents a rectangular region of 2D space. When any part of this region becomes visible on screen or in a viewport, it will emit a VisibleOnScreenNotifier2D.ScreenEntered signal, and likewise it will emit a VisibleOnScreenNotifier2D.ScreenExited signal when no part of it remains visible.
If you want a node to be enabled automatically when this region is visible on screen, use VisibleOnScreenEnabler2D.
Note: VisibleOnScreenNotifier2D uses the render culling code to determine whether it's visible on screen, so it won't function unless CanvasItem.Visible is set to true.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
VisibleOnScreenNotifier2DConstructor
public VisibleOnScreenNotifier2D();Properties2
RectProperty
public Rect2 Rect { get; set; }The VisibleOnScreenNotifier2D's bounding rectangle.
ShowRectProperty
public bool ShowRect { get; set; }If true, shows the rectangle area of VisibleOnScreenNotifier2D.Rect in the editor with a translucent magenta fill. Unlike changing the visibility of the VisibleOnScreenNotifier2D, this does not affect the screen culling detection.
Methods5
GetRectRect2
public Rect2 GetRect();Rect2IsOnScreenbool
public bool IsOnScreen();If true, the bounding rectangle is on the screen.
Note: It takes one frame for the VisibleOnScreenNotifier2D's visibility to be determined once added to the scene tree, so this method will always return false right after it is instantiated, before the draw pass.
boolIsShowingRectbool
public bool IsShowingRect();boolSetRectvoid
public void SetRect(Rect2 rect);| Name | Type | Default |
|---|---|---|
rect | Rect2 | — |
SetShowRectvoid
public void SetShowRect(bool showRect);| Name | Type | Default |
|---|---|---|
showRect | bool | — |
Signals and events2
ScreenEnteredEvent
public event Action ScreenEntered;Emitted when the VisibleOnScreenNotifier2D enters the screen.
ScreenExitedEvent
public event Action ScreenExited;Emitted when the VisibleOnScreenNotifier2D exits the screen.