SkeletonModification2DStackHolder
A modification that holds and executes a SkeletonModificationStack2D.
A modification that holds and executes a SkeletonModificationStack2D.
This SkeletonModification2D holds a reference to a SkeletonModificationStack2D, allowing you to use multiple modification stacks on a single Skeleton2D.
Note: The modifications in the held SkeletonModificationStack2D will only be executed if their execution mode matches the execution mode of the SkeletonModification2DStackHolder.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
SkeletonModification2DStackHolderConstructor
public SkeletonModification2DStackHolder();Methods2
GetHeldModificationStackSkeletonModificationStack2D
public SkeletonModificationStack2D GetHeldModificationStack();Returns the SkeletonModificationStack2D that this modification is holding.
SkeletonModificationStack2DSetHeldModificationStackvoid
public void SetHeldModificationStack(SkeletonModificationStack2D heldModificationStack);Sets the SkeletonModificationStack2D that this modification is holding. This modification stack will then be executed when this modification is executed.
| Name | Type | Default |
|---|---|---|
heldModificationStack | SkeletonModificationStack2D | — |