reckfellENGINE

SkeletonModification2DStackHolder

A modification that holds and executes a SkeletonModificationStack2D.

On this page
class SkeletonModification2DStackHolderReckfellSharpInherits SkeletonModification2D

A modification that holds and executes a SkeletonModificationStack2D.

This SkeletonModification2D holds a reference to a SkeletonModificationStack2D, allowing you to use multiple modification stacks on a single Skeleton2D. Note: The modifications in the held SkeletonModificationStack2D will only be executed if their execution mode matches the execution mode of the SkeletonModification2DStackHolder.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

SkeletonModification2DStackHolderConstructor
# SkeletonModification2DStackHolder
C#
public SkeletonModification2DStackHolder();

Methods2

GetHeldModificationStackSkeletonModificationStack2D
# GetHeldModificationStack
C#
public SkeletonModificationStack2D GetHeldModificationStack();

Returns the SkeletonModificationStack2D that this modification is holding.

Returns SkeletonModificationStack2D
SetHeldModificationStackvoid
# SetHeldModificationStack
C#
public void SetHeldModificationStack(SkeletonModificationStack2D heldModificationStack);

Sets the SkeletonModificationStack2D that this modification is holding. This modification stack will then be executed when this modification is executed.

Parameters
NameTypeDefault
heldModificationStackSkeletonModificationStack2D—
Reckfell Engine documentationBack to top ↑
QUICK LINKSGetting startedEntity hierarchyC# & .NET 10Scenes and prefabs
Reckfell guides and full API K
reckfellENGINE
RECKFELL ACCOUNT

Sign in

Sign in to your Reckfell account.

One account for the entire Reckfell platform.