reckfellENGINE

OpenXRFoveatedInsetViewport

This viewport is used for rendering our foveated inset.

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class OpenXRFoveatedInsetViewportReckfellSharpInherits SubViewport

This viewport is used for rendering our foveated inset.

This viewport is used for rendering our foveated inset. When foveated inset rendering is supported OpenXR will create and configure this viewport correctly and use its output. The viewport will be available after OpenXR reaches the "begun" state. You can access it by calling get_tree().get_root().get_entity("OpenXRFoveatedInsetViewport") at this time.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

OpenXRFoveatedInsetViewportConstructor
# OpenXRFoveatedInsetViewport
C#
public OpenXRFoveatedInsetViewport();

Methods2

GetXRCamera3DXRCamera3D
# GetXRCamera3D
C#
public XRCamera3D GetXRCamera3D();

Returns the XRCamera3D node used for rendering the foveated inset.

Returns XRCamera3D
GetXROrigin3DXROrigin3D
# GetXROrigin3D
C#
public XROrigin3D GetXROrigin3D();

Returns the XROrigin3D node used for tracking the foveated inset. Our built-in logic handles positioning this node. It will copy the position and orientation of the XROrigin3D node marked as current.

Returns XROrigin3D
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