OpenXRFoveatedInsetViewport
This viewport is used for rendering our foveated inset.
This viewport is used for rendering our foveated inset.
This viewport is used for rendering our foveated inset. When foveated inset rendering is supported OpenXR will create and configure this viewport correctly and use its output. The viewport will be available after OpenXR reaches the "begun" state. You can access it by calling get_tree().get_root().get_entity("OpenXRFoveatedInsetViewport") at this time.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
OpenXRFoveatedInsetViewportConstructor
public OpenXRFoveatedInsetViewport();Methods2
GetXRCamera3DXRCamera3D
public XRCamera3D GetXRCamera3D();Returns the XRCamera3D node used for rendering the foveated inset.
XRCamera3DGetXROrigin3DXROrigin3D
public XROrigin3D GetXROrigin3D();Returns the XROrigin3D node used for tracking the foveated inset. Our built-in logic handles positioning this node. It will copy the position and orientation of the XROrigin3D node marked as current.
XROrigin3D