reckfellENGINE

double

C# floating-point numbers: float and double.

float is a 32-bit floating-point number; double is 64-bit. Standard-build vectors use float components, while a floating-point Variant uses double. Follow the C# method declaration and account for precision loss when casting.

Reckfell Engine documentationBack to top ↑
QUICK LINKSGetting startedEntity hierarchyC# & .NET 10Scenes and prefabs
Reckfell guides and full API K
reckfellENGINE
RECKFELL ACCOUNT

Sign in

Sign in to your Reckfell account.

One account for the entire Reckfell platform.