AudioEffectPanner
Adds a panner audio effect to an audio bus. Pans the sound left or right.
Adds a panner audio effect to an audio bus. Pans the sound left or right.
Determines how much of the audio signal is sent to the left and right channels. This helps with audio spatialization, giving sounds distinct places in a mix.
AudioStreamPlayer2D and AudioStreamPlayer3D handle panning automatically, following where the source of the sound is on the screen.
Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.
Constructors1
AudioEffectPannerConstructor
public AudioEffectPanner();Properties1
PanProperty
public float Pan { get; set; }Pan position. Negative values pan the sound to the left, positive pan to the right. Value can range from -1 to 1.
Methods2
GetPanfloat
public float GetPan();Returns
floatSetPanvoid
public void SetPan(float cpanume);| Name | Type | Default |
|---|---|---|
cpanume | float | — |
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