reckfellENGINE

AnimationNodeObserverTransition

Observer for events from AnimationNodeTransition instances.

On this page
class AnimationNodeObserverTransitionReckfellSharpInherits AnimationNodeObserver

Observer for events from AnimationNodeTransition instances.

Declarations checked against C# SDK 1.0.0. Expand a name to see declarations and documentation.

Constructors1

AnimationNodeObserverTransitionConstructor
# AnimationNodeObserverTransition
C#
public AnimationNodeObserverTransition();

Signals and events2

StateFinishedEvent
# StateFinished
C#
public event AnimationNodeObserverTransition.StateFinishedEventHandler StateFinished;

Emitted when transitioning out of a state. If crossfade time is greater than zero, emits when the crossfade finishes. Otherwise, emits immediately before AnimationNodeObserverTransition.StateStarted emits for the new state.

Handler parameters
NameTypeDefault
statestring—
StateStartedEvent
# StateStarted
C#
public event AnimationNodeObserverTransition.StateStartedEventHandler StateStarted;

Emitted when a transition to a new state starts.

Handler parameters
NameTypeDefault
statestring—
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