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RECKFELL ENGINEExperimental

Experimental Radiant GI

Experimental global illumination with world probes, software tracing and color transfer. Available in a separate test build.

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  • A separate experimental build
  • Software tracing and world probes
  • Explicitly published limitations
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Beyond direct lighting

World probes transfer color between surfaces and provide approximate reflections. Radiant is based on software HDDA tracing.

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Forward+ and Deferred

The test build was exercised on an RTX 3070 with DX12 and Vulkan. Radiant is not included in the current installed runtime.

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Current status

Noise, blotchy metals and off-screen reflection limits remain. A general advantage over SDFGI has not been established; development continues.

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Related features

All features

Questions and answers

Is Radiant production-ready?

No. It is experimental and must not be assumed present in a downloadable distribution.

Is it better than SDFGI everywhere?

That advantage has not been established. Choose using scene-specific evidence and measurements.

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Renderers and diagnosticsProfiles and post-processing

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Windows x64, C#/.NET 10 and SharpGraph. Free for personal and commercial games.

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