Engine source code
Study the engine, modify its tools and build your own version. Reckfell Engine License 1.0 permits source modification and free forks.

- Study and modify the engine
- Custom builds and free forks
- Explicit engine and third-party terms
Games are royalty-free. Selling the engine or distributing renamed versions requires permission.
Reckfell Engine License 1.0Related features
All features
A royalty-free game engine
Sell games without engine royalties. No revenue thresholds and no requirement to disclose your project’s source.

A C# game engine with .NET 10
Build gameplay systems with C#/.NET 10. A typed API, integrated IDE and visual graphs work together in one project.
- Windows x64
- Editor and game export
- C# / .NET 10
- Portable SDK included
- TPZ / SHA-256
- Matching templates and integrity checks
Game export and a unified SDK
From project to playable build. Export presets, a portable .NET SDK and matching build templates.
Questions and answers
Is this the MIT license?
The current version uses Reckfell Engine License 1.0. See the full license for modification and redistribution terms.
Must I publish my game’s source?
No. The license separately allows closed-source user products and a modified runtime within them.
Start building
C# programmingThe Reckfell community
News, source code and a direct line to the team.

Download Reckfell Engine
Windows x64, C#/.NET 10 and SharpGraph. Free for personal and commercial games.
