reckfellENGINE
RECKFELL ENGINE

Your first Reckfell project

Your first game starts with one level. A ready-made 3D starting point, C# or SharpGraph and guides from installation to export.

The actual Reckfell Engine editor interface
Reckfell Engine · editor interface
  • A clear path to first play
  • Code or visual graphs
  • A free starting point
The actual Reckfell Engine editor interface
Reckfell Engine · editor interface

Run your first level

Create a 3D project with a sky, sun, ground collision and Filmic profile. Add an object and a camera, then run your game.

Read the guide
The actual Reckfell Engine editor interface
Reckfell Engine · editor interface

Add your first mechanic

Write movement or interaction in C# or SharpGraph. Save the object as a prefab and reuse it.

Read the guide
Windows x64
Editor and game export
C# / .NET 10
Portable SDK included
TPZ / SHA-256
Matching templates and integrity checks

Build a standalone game

Choose an export template and build your project. Step-by-step guides explain input, physics, resources and saves through concrete examples.

Read the guide

Games are royalty-free. Selling the engine or distributing renamed versions requires permission.

Reckfell Engine License 1.0

Related features

All features

Questions and answers

Can I start without writing C#?

SharpGraph supports many gameplay actions. Understanding types, events and state still helps.

Where should I start after installing?

Open the first-project guide: create a level, add a camera and an object, then run the game.

Start building

Create your first projectC# programming

Download Reckfell Engine

Windows x64, C#/.NET 10 and SharpGraph. Free for personal and commercial games.

Download Reckfell
QUICK LINKSGetting startedEntity hierarchyC# & .NET 10Scenes and prefabs
Reckfell guides and full API K
reckfellENGINE
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One account for the entire Reckfell platform.